Shell
Overview of the Mechanix Shell architecture and features
The Mechanix Shell is built upon GPUI, a hybrid immediate and retained mode, GPU-accelerated UI framework for Rust. GPUI is designed to support a wide variety of applications and serves as the foundation for the high-performance Zed code editor.
While leveraging the powerful capabilities of GPUI, Mechanix Shell introduces additional features to meet our specific performance goals.
Key Highlights
🚀 Impeller Rendering Engine
To achieve smooth rendering and performance required for an OS shell, we have replaced the default underlying rendering engine with Impeller. This change ensures that the shell delivers a smooth and responsive experience, gpu acceleration is also supported.
🧩 Pre-defined UI Components
The shell exports a robust set of pre-defined UI components. These components are standardized and designed for reuse across the system. this maintain a consistent look and feel across the entire Mechanix OS ecosystem.
🎨 Theme Store
Mechanix Shell implements a centralized theme store that acts as a single source of truth for system styling. This allows other applications to consume shared themes and palettes, ensuring a unified aesthetic across the entire Mechanix OS ecosystem. based on this we can create custom themes for the system, and also we can create custom themes for the applications.